Path.smurve_()
The Path.smurve_()
method draws a smooth curve from the current point an endpoint.
In addition, the end point's control point lies on top of the end point.
A smooth curve means it will use the reflection of the end control point of the previous curve.
Signature
Path path.smurve_(Point cp2, Point end)
tip
This method is chainable as it returns the Path
object
Example
- Preview
- Code
- X-Ray
fixme: Errors logged. Please implement log view
({ Point, points, Path, paths, part }) => {
points.aFrom = new Point(10, 10)
points.aCp1 = new Point(40, 40)
points.aCp2 = new Point(70, -20)
points.aTo = new Point(100, 10)
points.bTo = new Point(10,50)
paths.smurve = new Path()
.move(points.aFrom)
.curve(points.aCp1, points.aCp2,points.aTo)
.smurve\_(points.bTo)
.reverse() // Puts text at the end
.setText('Path.smurve()')
return part
}
fixme: Errors logged. Please implement log view