Point.flipY()
The Point.flipY()
method returns a new Point
that mirrors the original
point around the Y-value of the point you pass it. If you do not pass in a
point, it will default to mirroring around an Y-value of zero.
Signature
Point point.flipY(Point mirror = false)
Example
- Preview
- Code
- X-Ray
({ Point, points, Path, paths, part }) => {
points.start = new Point(0, 50)
points.churchTowerWallLeft = new Point(10, 50)
points.churchTowerRoofLeft = new Point(10, 30)
points.churchTowerTop = new Point(15, 10)
points.churchTowerRoofRight = new Point(20, 30)
points.churchRoofRight = new Point(50, 30)
points.churchWallRight = new Point(50, 50)
points.houseWallLeft = new Point(65, 50)
points.houseRoofLeft = new Point(65, 35)
points.houseRoofTop = new Point(75, 25)
points.houseRoofRight = new Point(85, 35)
points.houseWallRight = new Point(85, 50)
points.end = new Point(95, 50)
points.mirror = new Point(0, 60)
points.mirrorLineEnd = new Point(95, 60)
points._start = points.start.flipY(points.mirror)
points._churchTowerWallLeft = points.churchTowerWallLeft.flipY(points.mirror)
points._churchTowerRoofLeft = points.churchTowerRoofLeft.flipY(points.mirror)
points._churchTowerTop = points.churchTowerTop.flipY(points.mirror)
points._churchTowerRoofRight = points.churchTowerRoofRight.flipY(
points.mirror
)
points._churchRoofRight = points.churchRoofRight.flipY(points.mirror)
points._churchWallRight = points.churchWallRight.flipY(points.mirror)
points._houseWallLeft = points.houseWallLeft.flipY(points.mirror)
points._houseRoofLeft = points.houseRoofLeft.flipY(points.mirror)
points._houseRoofTop = points.houseRoofTop.flipY(points.mirror)
points._houseRoofRight = points.houseRoofRight.flipY(points.mirror)
points._houseWallRight = points.houseWallRight.flipY(points.mirror)
points._end = points.end.flipY(points.mirror)
paths.skylineTop = new Path()
.move(points.start)
.line(points.churchTowerWallLeft)
.line(points.churchTowerRoofLeft)
.line(points.churchTowerTop)
.line(points.churchTowerRoofRight)
.line(points.churchRoofRight)
.line(points.churchWallRight)
.line(points.houseWallLeft)
.line(points.houseRoofLeft)
.line(points.houseRoofTop)
.line(points.houseRoofRight)
.line(points.houseWallRight)
.line(points.end)
return part
}