utils.beamIntersectsX()
The utils.beamIntersectsX()
function finds the intersection between an endless
line and a given X-value. Returns a Point object for
the intersection, or false
there is no intersection.
Signature
Point | false utils.beamIntersectsX(Point A, Point B, float X)
Example
- Preview
- Code
- X-Ray
({ Point, points, Path, paths, Snippet, snippets, utils, part }) => {
points.A = new Point(10, 10)
points.B = new Point(90, 30)
paths.AB = new Path().move(points.A).line(points.B)
snippets.x = new Snippet(
"notch",
utils.beamIntersectsX(points.A, points.B, 40)
)
paths.help = new Path()
.move(new Point(40, 5))
.line(new Point(40, 35))
.addClass("note dashed")
return part
}