utils.beamIntersectsY()
The utils.beamIntersectsY()
function finds the intersection between an endless
line and a given Y-value. Returns a Point object for
the intersection, or false
there is no intersection.
Signature
Point | false utils.beamIntersectsY(Point A, Point B, float Y)
Example
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- Code
- X-Ray
({ Point, points, Path, paths, Snippet, snippets, utils, part }) => {
points.A = new Point(10, 10)
points.B = new Point(50, 40)
paths.AB = new Path().move(points.A).line(points.B)
snippets.x = new Snippet(
"notch",
utils.beamIntersectsY(points.A, points.B, 30)
)
paths.help = new Path()
.move(new Point(0, 30))
.line(new Point(50, 30))
.attr("class", "note dashed")
return part
}