utils.curvesIntersect()
The utils.curvesIntersect()
function finds the intersections between two curves
described by 4 points each.
warning
This function can sometimes fail to find intersections in some curves due to a limitation in an underlying Bézier library. Please see Bug #3367 for more information.
Signature
array | Point | false utils.curvesIntersect(
Point startA,
Point Cp1A,
Point Cp2A,
Point endA,
Point startB,
Point Cp1B,
Point Cp2B,
Point endB)
This returns false
if no intersections are found,
a Point object if
a single intersection is found, and an array
of Point objects if
multiple intersections are found.
Example
- Preview
- Code
- X-Ray
({ Point, points, Path, paths, Snippet, snippets, utils, getId, part }) => {
points.A = new Point(10, 10)
points.Acp = new Point(310, 40)
points.B = new Point(110, 70)
points.Bcp = new Point(-210, 40)
points.C = new Point(20, -5)
points.Ccp = new Point(60, 300)
points.D = new Point(100, 85)
points.Dcp = new Point(70, -220)
paths.curveA = new Path()
.move(points.A)
.curve(points.Acp, points.Bcp, points.B)
paths.curveB = new Path()
.move(points.C)
.curve(points.Ccp, points.Dcp, points.D)
const intersections = utils.curvesIntersect(
points.A,
points.Acp,
points.Bcp,
points.B,
points.C,
points.Ccp,
points.Dcp,
points.D
)
if (intersections) {
if (intersections instanceof Array) {
for (const p of intersections)
snippets[getId()] = new Snippet('notch', p)
} else {
snippets[getId()] = new Snippet('notch', intersections)
}
}
return part
}