utils.lineIntersectsCurve()
The utils.lineIntersectsCurve()
function finds the intersection between a line
segment from point from
to point to
and a curve described by points
start
, cp1
, cp2, and
end`.
warning
This function can sometimes fail to find intersections in some curves due to a limitation in an underlying Bézier library. Please see Bug #3367 for more information.
Signature
array | false utils.lineIntersectsCurve(
Point from,
Point to,
Point start,
Point cp1,
Point cp2,
Point end
)
Example
- Preview
- Code
- X-Ray
({ Point, points, Path, paths, Snippet, snippets, getId, utils, part }) => {
points.A = new Point(10, 10)
points.Acp = new Point(310, 40)
points.B = new Point(110, 70)
points.Bcp = new Point(-210, 40)
points.E = new Point(20, -5)
points.D = new Point(100, 85)
paths.curve = new Path()
.move(points.A)
.curve(points.Acp, points.Bcp, points.B)
paths.line = new Path().move(points.E).line(points.D)
for (let p of utils.lineIntersectsCurve(
points.D,
points.E,
points.A,
points.Acp,
points.Bcp,
points.B
)) {
snippets[getId()] = new Snippet("notch", p)
}
return part
}